Human Defense Coalition

Established in 2525, the Human Defense Coalition was chartered by the Colonial Parliament of Humanity (CPH) to defend all human settlements across the galaxy, and eventually universe. It put an end to the Communist uprisings in the Horskis system in 2642, and stopped pirating after a century long campaign in 2668. It would not be challenged until 2739.

The HDC is funded by all settlements supervised by the CPH, via bonds. This means that the Human population is ultimately in control over the HDC, as supporting it is purely optional, though heavily recommended.

The HDC is defensive, as the name suggests, but it will counter attack if provoked. It mostly focuses on naval strength, though land forces are still quite potent. Among the most famous of these is the HDC's Commando Corps, Elite Special Operatives that are deadly, silent, and quick. They often take down entire major enemy military sites alone.

The HDC defends a grand total of 198 planets as of 2890, utilizing 200+ fleets. The HDC's headquarters is located in New Dallas, Texas, on Earth, in the Sol system.

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The Colonial Parliament

The Colonial Parliament is a political group of representatives from each faction. There is no Executive, as the representatives are chosen each time for major political moves. This ensures that the citizens are ultimately in charge of the government, and the CP only decides what to do with the government bonds and the policies of the government. It also maintains the general laws and is in control of the HDC, the military of the CP.

However, the Human Government is often referred to just as the HDC as it is much more pronounced, seen constantly on humanities borders guarding the planets and citizens within.

The HDC was originally called the Human Defense Coalition because of the fact that it protected ALL of humanity, and later because its first conflict was with the only known alien species at the time.

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The Commando's

Commandos are the special forces of the HDC. Often used in high risk missions, they are skilled warriors and intelligent strategists and tacticians. Because of their rarity, they are seldom used in symmetric warfare, and are more commonly seen behind enemy lines, sometimes even destroying enemy reinforcements before their arrival on the front lines. Though they have a command structure, because of their role the CO of a unit, which is comprised of 8-12 commandos, will only follow the orders of the Admiral or General of the theatre. The subsequent members of the unit follow the orders of their CO and the Admiral/General of the theatre. This ensures that commandos can be used effectively as deadly and efficient fighting forces. During peace time, they are used to take down insurgencies, pirates, outlaws and occasionally sabotage potential future enemies. By the time they are detected by the enemy, it is usually too late. A single commando unit can disable or take down an armada due to their near machine-like abilities.